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Glossary

Bayesian skill model

A statistical model that infers a player's tournament-poker skill from observed results by combining a population prior with personal history, returning a probability distribution rather than a point estimate.

A Bayesian skill model infers a player’s tournament-poker skill by combining two ingredients: a population prior (how the typical player at this stake/format/site performs) and the player’s own results (their realized cashes, ROI, and finish distribution). The output is not a single number but a posterior distribution over the player’s skill parameters — typically two: cash-frequency (CF) and heads-up (HU) edge.

Why it matters: with 200 tournaments played, raw ROI is too noisy to act on; the Bayesian posterior shrinks the personal estimate toward the population mean by an amount that depends on sample size and population variance. As more games accumulate, the prior fades and personal data dominates. This is empirical Bayes / partial pooling — provably more accurate than either pooled (population-only) or unpooled (personal-only) estimators when the underlying skill is heterogeneous across players.

In Mucho+MOTA, the Bayesian skill model produces the per-player belief cloud that downstream tools (Kelly stake sizing, schedule optimization, action pricing) read from. See also SALSA, archetypes, and shrinkage.

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